The most dangerous sports | Sports Injuries

The most dangerous sports

After presenting the most common sports injuries, a list of the most dangerous sports with the highest risk of sports injuries is now presented. In addition to the popular sports, the marginal and extreme sports are again to be considered separately. Other extreme sports are associated with a very high risk of injury, or even death while practising the sport.

If an accident happens in one of these sports, in the vast majority of cases you will suffer a serious to life-threatening injury. These sports are extremely dangerous, but are only practiced by a few individual athletes and therefore cannot be included in this list in the same way.

  • Extreme winter sportsmen and women who plunge in deep snow from almost vertical mountain peaks towards the valley run a much higher risk of injury than amateur athletes.
  • Bungee Jumping
  • Paragliding
  • Skydiving
  • Downhill riding
  • Extreme motorcross riding
  • Extreme wave surfing

First aid after sports injuries

In the case of an acute injury, it is important to have a complete sports medical examination. Cooling the injury with ice should be carried out in the first 15 to 20 minutes after the injury, as it may interfere with the physiological healing of the wound in the later course of the injury. In individual cases, longer cooling can and must be carried out for reasons of swelling and pain.

With almost every sports injury, immediate application of the PECH-Schema measures according to Prof. Böhmer is essential. Fast action is required.

  • P-> Break
  • E-> Ice
  • C-> Compression
  • H-> high storage

P = PauseFor any injury in any sport: Stop exercising immediately.The injured area should be immobilized immediately.

A direct examination is usually difficult, since the injured area is very sensitive due to swelling and pain. The extent of the injury usually only becomes apparent in the first days after the injury. E = IceA direct application of ice can have a positive influence on the healing process.

The application of cold leads to a narrowing of the blood vessels, which reduces the extent of bleeding and swelling. Furthermore, the cooling slows down the metabolism, which leads to a reduction in tissue damage. Last but not least, cold has an analgesic effect.

It should be noted, however, that ice should never have direct contact with the skin, as this can cause damage. A cloth or e.g. gauze bandages should therefore always be placed between the skin and the cool pack. If there are open wounds the direct and indirect application of cold is prohibited.

The duration of the cooling depends on the extent of the damage and the subjective well-being. If the ice is well tolerated, it can be cooled for hours. However, the cooling effect only reaches a few cm into the depth, so that no “depth effect” can be achieved.

If the cooling is too long and persistent, it can negatively affect the healing process. If no ice is available, cold compresses can be used without any problems. So-called ice packs are also suitable.

These are plastic bags filled with a viscous gel that can be stored in the freezer “in case of emergency”. C = Compression To prevent excessive swelling of the injured area, a compression bandage should be applied after or together with the ice. However, only moderate pressure should be applied to ensure good blood circulation.

As the swelling increases in the first few hours, the tension of the compression bandage should be checked regularly. In the event of bluish discoloration of the foot, the bandage must be removed immediately. H = Raising the injured area physically facilitates the reflux of blood and swelling fluid.

If the foot is injured, for example, it should be raised completely within the first 48 hours. Regular elevation of the foot should be carried out until the swelling has completely subsided. A sports medical examination is necessary. In the event of a sports injury, the emergency outpatient clinic, the orthopaedic surgeon or sports physician should be your first port of call.